Core Rules
WoTC AD&D 2nd Edition -- Drakein API Reference
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CoreRules::Char_Dexterity_Attr Struct Reference

Derived Dexterity stats. More...

#include <ICharacterRecord.h>

Public Attributes

long reaction_adj
 reaction/initiative adjustment (Balance)
long missile_adj
 missile attack adjustment (Aim)
long defensive_adj
 defensive AC adjustment (Balance)
long climb_walls
 CW (S&P Balance only; 0 for Core).
long find_remove_traps
 F/R (Core only; 0 for S&P).
long hide_in_shadows
 HS (Core only; 0 for S&P).
long move_silently
 MS (Core / S&P Balance).
long open_locks
 OL (Core / S&P Aim).
long pick_pockets
 PP (Core / S&P Aim).

Detailed Description

Derived Dexterity stats.

CR: all off Dexterity. S&P: Aim drives missile/pick-pockets/open-locks, Balance drives the rest.

Member Data Documentation

◆ climb_walls

long CoreRules::Char_Dexterity_Attr::climb_walls

CW (S&P Balance only; 0 for Core).

◆ defensive_adj

long CoreRules::Char_Dexterity_Attr::defensive_adj

defensive AC adjustment (Balance)

◆ find_remove_traps

long CoreRules::Char_Dexterity_Attr::find_remove_traps

F/R (Core only; 0 for S&P).

◆ hide_in_shadows

long CoreRules::Char_Dexterity_Attr::hide_in_shadows

HS (Core only; 0 for S&P).

◆ missile_adj

long CoreRules::Char_Dexterity_Attr::missile_adj

missile attack adjustment (Aim)

◆ move_silently

long CoreRules::Char_Dexterity_Attr::move_silently

MS (Core / S&P Balance).

◆ open_locks

long CoreRules::Char_Dexterity_Attr::open_locks

OL (Core / S&P Aim).

◆ pick_pockets

long CoreRules::Char_Dexterity_Attr::pick_pockets

PP (Core / S&P Aim).

◆ reaction_adj

long CoreRules::Char_Dexterity_Attr::reaction_adj

reaction/initiative adjustment (Balance)


The documentation for this struct was generated from the following file: