| Ability_Charisma enum value | CoreRules::ICharacterRecord | |
| Ability_Constitution enum value | CoreRules::ICharacterRecord | |
| Ability_Dexterity enum value | CoreRules::ICharacterRecord | |
| Ability_Intelligence enum value | CoreRules::ICharacterRecord | |
| Ability_Strength enum value | CoreRules::ICharacterRecord | |
| Ability_Wisdom enum value | CoreRules::ICharacterRecord | |
| AbilitySlot enum name | CoreRules::ICharacterRecord | |
| AddAdventure(ICharacter_Adventure *a)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddArmorProficiency(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddArmorWorn(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddBroadGroupProficiency(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddDisadvantage(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddKnownPriestSpell(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddKnownWizardSpell(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddLanguage(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddMemorizedPriestSpell(int slot, int level, const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddMemorizedWizardSpell(int slot, int level, const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddNonWeaponProf(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddNonWeaponProfScore(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddRacialAbility(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddSecondaryNonWeaponProfScore(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddSecondarySkill(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddSpecialization(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddTightGroupProficiency(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddTrait(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| AddWeaponProficiency(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearAdventures()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearArmorProficiency()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearArmorWorn()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearBroadGroupProficiency()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearDisadvantages()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearExtensionBinding()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearKnownPriestSpells()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearKnownWizardSpells()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearLanguages()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearMemorizedPriestSpells(int slot, int level)=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearMemorizedWizardSpells(int slot, int level)=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearNonWeaponProfs()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearNonWeaponProfScores()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearRacialAbilities()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearSecondaryNonWeaponProfScores()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearSecondarySkills()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearSpecializations()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearTightGroupProficiency()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearTraits()=0 | CoreRules::ICharacterRecord | pure virtual |
| ClearWeaponProficiency()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetAbility(AbilitySlot slot) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetAdventure(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| GetAdventureCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetAge() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetAim() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetAlignment() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetAppearance() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetArmorProficiency(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetArmorProficiencyCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetArmorWorn(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetArmorWornCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetBalance() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetBroadGroupProficiency(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetBroadGroupProficiencyCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetCharacterName() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetCharisma() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetCharismaAttrs() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetClassDisplay() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetClassKit() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetComplexion() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetConstitution() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetConstitutionAttrs() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetCoreRulesVersion() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetCurrentHitPoints() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetDateOfBirth() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetDateOfBirth()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetDexterity() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetDexterityAttrs() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetDisadvantage(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetDisadvantageCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetExperiencePoints(int slot) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetExpertise() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetExtensionId() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetEyeColor() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetFamilyId() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetFightingStyle(int slot) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetFitness() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetFreeNWPByKit() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetGender() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetGrandMasteryWeapon() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetHairColor() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetHealth() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetHeight() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetHighMasteryWeapon() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetHistory() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetHPForLevel(int slot, int level) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetIntelligence() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetIntelligenceAttrs() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetIntuition() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventory(InventorySlot slot) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventory(InventorySlot slot)=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryAnimals() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryAnimals()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryCarried() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryCarried()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryDailyFoodLodging() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryDailyFoodLodging()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryMoney() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryMoney()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryReadied() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryReadied()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryServices() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryServices()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryStored() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryStored()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryTransportation() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryTransportation()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryWorn() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetInventoryWorn()=0 | CoreRules::ICharacterRecord | pure virtual |
| GetKnowledge() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetKnownPriestSpell(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetKnownPriestSpellCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetKnownWizardSpell(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetKnownWizardSpellCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetLanguage(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetLanguageCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetLeadership() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMajorLifeEvent() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMemorizedPriestSpell(int slot, int level, int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMemorizedPriestSpellCount(int slot, int level) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMemorizedWizardSpell(int slot, int level, int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMemorizedWizardSpellCount(int slot, int level) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMissileFocusFromKit() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetMuscle() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetNonWeaponProf(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetNonWeaponProfCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetNonWeaponProfScore(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetNonWeaponProfScoreCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetNumberOfClasses() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetParty() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetPlaceOfBirth() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetPlayerName() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetPlayerType() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetPortraitDir() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetPortraitFilename() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetRace() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetRacialAbility(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetRacialAbilityCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetReason() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSecondaryNonWeaponProfScore(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSecondaryNonWeaponProfScoreCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSecondarySkill(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSecondarySkillCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSlotClassName(int slot) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSocialStanding() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSpecialization(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSpecializationCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSpellImmunity(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSpellImmunityCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetStamina() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetStrength() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetStrengthAttrs() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetStrengthModifier() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetSubRace() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetTightGroupProficiency(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetTightGroupProficiencyCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetTrait(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetTraitCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWeaponFromRacialFocus() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWeaponMastery() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWeaponOfChoice() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWeaponProficiency(int index) const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWeaponProficiencyCount() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWeight() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWillpower() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWisdom() const =0 | CoreRules::ICharacterRecord | pure virtual |
| GetWisdomAttrs() const =0 | CoreRules::ICharacterRecord | pure virtual |
| HasFamilyRecord() const =0 | CoreRules::ICharacterRecord | pure virtual |
| Inventory_Animals enum value | CoreRules::ICharacterRecord | |
| Inventory_Carried enum value | CoreRules::ICharacterRecord | |
| Inventory_DailyFoodLodging enum value | CoreRules::ICharacterRecord | |
| Inventory_Money enum value | CoreRules::ICharacterRecord | |
| Inventory_Readied enum value | CoreRules::ICharacterRecord | |
| Inventory_Services enum value | CoreRules::ICharacterRecord | |
| Inventory_Stored enum value | CoreRules::ICharacterRecord | |
| Inventory_Transportation enum value | CoreRules::ICharacterRecord | |
| Inventory_Worn enum value | CoreRules::ICharacterRecord | |
| InventorySlot enum name | CoreRules::ICharacterRecord | |
| IsCanMartialArts() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsCanMartialArts(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsCanPunch() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsCanPunch(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsCanWrestle() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsCanWrestle(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsDirty() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsFemale() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsLeftHanded() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsLeftHanded(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsMale() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsNPC() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsNPC(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsRightHanded() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsRightHanded(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldBody() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldBody(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldBuckler() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldBuckler(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldMedium() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldMedium(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldSmall() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsShieldSmall(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsUseHighIntBonus() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsUseHighIntBonus(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| IsUseSpellPoints() const =0 | CoreRules::ICharacterRecord | pure virtual |
| IsUseSpellPoints(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| kFightingStyleSlots enum value | CoreRules::ICharacterRecord | |
| kMaxClasses enum value | CoreRules::ICharacterRecord | |
| kMaxInventorySlots enum value | CoreRules::ICharacterRecord | |
| kMaxLevel enum value | CoreRules::ICharacterRecord | |
| kMaxSpellLevel enum value | CoreRules::ICharacterRecord | |
| MarkClean()=0 | CoreRules::ICharacterRecord | pure virtual |
| OutOfPlay() const =0 | CoreRules::ICharacterRecord | pure virtual |
| OutOfPlay(bool v)=0 | CoreRules::ICharacterRecord | pure virtual |
| Player_CoreRules enum value | CoreRules::ICharacterRecord | |
| Player_CoreRulesV3 enum value | CoreRules::ICharacterRecord | |
| Player_SkillsAndPowers enum value | CoreRules::ICharacterRecord | |
| PlayerType enum name | CoreRules::ICharacterRecord | |
| RemoveAdventure(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveArmorProficiencyAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveArmorWornAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveBroadGroupProficiencyAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveDisadvantageAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveKnownPriestSpellAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveKnownWizardSpellAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveLanguageAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveMemorizedPriestSpellAt(int slot, int level, int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveMemorizedWizardSpellAt(int slot, int level, int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveNonWeaponProfAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveNonWeaponProfScoreAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveRacialAbilityAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveSecondaryNonWeaponProfScoreAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveSecondarySkillAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveSpecializationAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveTightGroupProficiencyAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveTraitAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| RemoveWeaponProficiencyAt(int index)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetAbility(AbilitySlot slot, long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetAge(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetAim(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetAlignment(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetAppearance(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetBalance(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetCharacterName(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetCharisma(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetClassDisplay(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetClassKit(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetComplexion(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetConstitution(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetCoreRulesVersion(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetCurrentHitPoints(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetDateOfBirth(const IDateOb *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetDexterity(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetExperiencePoints(int slot, long xp)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetExpertise(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetEyeColor(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetFamilyId(long id)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetFightingStyle(int slot, long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetFitness(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetFreeNWPByKit(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetGender(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetGrandMasteryWeapon(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetHairColor(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetHealth(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetHeight(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetHighMasteryWeapon(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetHistory(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetHPForLevel(int slot, int level, long hp)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetIntelligence(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetIntuition(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetKnowledge(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetLeadership(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetMajorLifeEvent(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetMissileFocusFromKit(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetMuscle(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetNumberOfClasses(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetParty(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetPlaceOfBirth(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetPlayerName(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetPlayerType(PlayerType v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetPortraitDir(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetPortraitFilename(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetRace(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetReason(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetSlotClassName(int slot, const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetSocialStanding(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetStamina(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetStrength(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetStrengthModifier(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetSubRace(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetWeaponFromRacialFocus(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetWeaponMastery(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetWeaponOfChoice(const char *v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetWeight(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetWillpower(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| SetWisdom(long v)=0 | CoreRules::ICharacterRecord | pure virtual |
| ~ICharacterRecord()=default | CoreRules::ICharacterRecord | virtual |