Core Rules
WoTC AD&D 2nd Edition -- Drakein API Reference
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CoreRules::ICharacterRecord Member List

This is the complete list of members for CoreRules::ICharacterRecord, including all inherited members.

Ability_Charisma enum valueCoreRules::ICharacterRecord
Ability_Constitution enum valueCoreRules::ICharacterRecord
Ability_Dexterity enum valueCoreRules::ICharacterRecord
Ability_Intelligence enum valueCoreRules::ICharacterRecord
Ability_Strength enum valueCoreRules::ICharacterRecord
Ability_Wisdom enum valueCoreRules::ICharacterRecord
AbilitySlot enum nameCoreRules::ICharacterRecord
AddAdventure(ICharacter_Adventure *a)=0CoreRules::ICharacterRecordpure virtual
AddArmorProficiency(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddArmorWorn(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddBroadGroupProficiency(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddDisadvantage(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddKnownPriestSpell(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddKnownWizardSpell(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddLanguage(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddMemorizedPriestSpell(int slot, int level, const char *v)=0CoreRules::ICharacterRecordpure virtual
AddMemorizedWizardSpell(int slot, int level, const char *v)=0CoreRules::ICharacterRecordpure virtual
AddNonWeaponProf(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddNonWeaponProfScore(long v)=0CoreRules::ICharacterRecordpure virtual
AddRacialAbility(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddSecondaryNonWeaponProfScore(long v)=0CoreRules::ICharacterRecordpure virtual
AddSecondarySkill(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddSpecialization(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddTightGroupProficiency(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddTrait(const char *v)=0CoreRules::ICharacterRecordpure virtual
AddWeaponProficiency(const char *v)=0CoreRules::ICharacterRecordpure virtual
ClearAdventures()=0CoreRules::ICharacterRecordpure virtual
ClearArmorProficiency()=0CoreRules::ICharacterRecordpure virtual
ClearArmorWorn()=0CoreRules::ICharacterRecordpure virtual
ClearBroadGroupProficiency()=0CoreRules::ICharacterRecordpure virtual
ClearDisadvantages()=0CoreRules::ICharacterRecordpure virtual
ClearExtensionBinding()=0CoreRules::ICharacterRecordpure virtual
ClearKnownPriestSpells()=0CoreRules::ICharacterRecordpure virtual
ClearKnownWizardSpells()=0CoreRules::ICharacterRecordpure virtual
ClearLanguages()=0CoreRules::ICharacterRecordpure virtual
ClearMemorizedPriestSpells(int slot, int level)=0CoreRules::ICharacterRecordpure virtual
ClearMemorizedWizardSpells(int slot, int level)=0CoreRules::ICharacterRecordpure virtual
ClearNonWeaponProfs()=0CoreRules::ICharacterRecordpure virtual
ClearNonWeaponProfScores()=0CoreRules::ICharacterRecordpure virtual
ClearRacialAbilities()=0CoreRules::ICharacterRecordpure virtual
ClearSecondaryNonWeaponProfScores()=0CoreRules::ICharacterRecordpure virtual
ClearSecondarySkills()=0CoreRules::ICharacterRecordpure virtual
ClearSpecializations()=0CoreRules::ICharacterRecordpure virtual
ClearTightGroupProficiency()=0CoreRules::ICharacterRecordpure virtual
ClearTraits()=0CoreRules::ICharacterRecordpure virtual
ClearWeaponProficiency()=0CoreRules::ICharacterRecordpure virtual
GetAbility(AbilitySlot slot) const =0CoreRules::ICharacterRecordpure virtual
GetAdventure(int index)=0CoreRules::ICharacterRecordpure virtual
GetAdventureCount() const =0CoreRules::ICharacterRecordpure virtual
GetAge() const =0CoreRules::ICharacterRecordpure virtual
GetAim() const =0CoreRules::ICharacterRecordpure virtual
GetAlignment() const =0CoreRules::ICharacterRecordpure virtual
GetAppearance() const =0CoreRules::ICharacterRecordpure virtual
GetArmorProficiency(int index) const =0CoreRules::ICharacterRecordpure virtual
GetArmorProficiencyCount() const =0CoreRules::ICharacterRecordpure virtual
GetArmorWorn(int index) const =0CoreRules::ICharacterRecordpure virtual
GetArmorWornCount() const =0CoreRules::ICharacterRecordpure virtual
GetBalance() const =0CoreRules::ICharacterRecordpure virtual
GetBroadGroupProficiency(int index) const =0CoreRules::ICharacterRecordpure virtual
GetBroadGroupProficiencyCount() const =0CoreRules::ICharacterRecordpure virtual
GetCharacterName() const =0CoreRules::ICharacterRecordpure virtual
GetCharisma() const =0CoreRules::ICharacterRecordpure virtual
GetCharismaAttrs() const =0CoreRules::ICharacterRecordpure virtual
GetClassDisplay() const =0CoreRules::ICharacterRecordpure virtual
GetClassKit() const =0CoreRules::ICharacterRecordpure virtual
GetComplexion() const =0CoreRules::ICharacterRecordpure virtual
GetConstitution() const =0CoreRules::ICharacterRecordpure virtual
GetConstitutionAttrs() const =0CoreRules::ICharacterRecordpure virtual
GetCoreRulesVersion() const =0CoreRules::ICharacterRecordpure virtual
GetCurrentHitPoints() const =0CoreRules::ICharacterRecordpure virtual
GetDateOfBirth() const =0CoreRules::ICharacterRecordpure virtual
GetDateOfBirth()=0CoreRules::ICharacterRecordpure virtual
GetDexterity() const =0CoreRules::ICharacterRecordpure virtual
GetDexterityAttrs() const =0CoreRules::ICharacterRecordpure virtual
GetDisadvantage(int index) const =0CoreRules::ICharacterRecordpure virtual
GetDisadvantageCount() const =0CoreRules::ICharacterRecordpure virtual
GetExperiencePoints(int slot) const =0CoreRules::ICharacterRecordpure virtual
GetExpertise() const =0CoreRules::ICharacterRecordpure virtual
GetExtensionId() const =0CoreRules::ICharacterRecordpure virtual
GetEyeColor() const =0CoreRules::ICharacterRecordpure virtual
GetFamilyId() const =0CoreRules::ICharacterRecordpure virtual
GetFightingStyle(int slot) const =0CoreRules::ICharacterRecordpure virtual
GetFitness() const =0CoreRules::ICharacterRecordpure virtual
GetFreeNWPByKit() const =0CoreRules::ICharacterRecordpure virtual
GetGender() const =0CoreRules::ICharacterRecordpure virtual
GetGrandMasteryWeapon() const =0CoreRules::ICharacterRecordpure virtual
GetHairColor() const =0CoreRules::ICharacterRecordpure virtual
GetHealth() const =0CoreRules::ICharacterRecordpure virtual
GetHeight() const =0CoreRules::ICharacterRecordpure virtual
GetHighMasteryWeapon() const =0CoreRules::ICharacterRecordpure virtual
GetHistory() const =0CoreRules::ICharacterRecordpure virtual
GetHPForLevel(int slot, int level) const =0CoreRules::ICharacterRecordpure virtual
GetIntelligence() const =0CoreRules::ICharacterRecordpure virtual
GetIntelligenceAttrs() const =0CoreRules::ICharacterRecordpure virtual
GetIntuition() const =0CoreRules::ICharacterRecordpure virtual
GetInventory(InventorySlot slot) const =0CoreRules::ICharacterRecordpure virtual
GetInventory(InventorySlot slot)=0CoreRules::ICharacterRecordpure virtual
GetInventoryAnimals() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryAnimals()=0CoreRules::ICharacterRecordpure virtual
GetInventoryCarried() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryCarried()=0CoreRules::ICharacterRecordpure virtual
GetInventoryDailyFoodLodging() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryDailyFoodLodging()=0CoreRules::ICharacterRecordpure virtual
GetInventoryMoney() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryMoney()=0CoreRules::ICharacterRecordpure virtual
GetInventoryReadied() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryReadied()=0CoreRules::ICharacterRecordpure virtual
GetInventoryServices() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryServices()=0CoreRules::ICharacterRecordpure virtual
GetInventoryStored() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryStored()=0CoreRules::ICharacterRecordpure virtual
GetInventoryTransportation() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryTransportation()=0CoreRules::ICharacterRecordpure virtual
GetInventoryWorn() const =0CoreRules::ICharacterRecordpure virtual
GetInventoryWorn()=0CoreRules::ICharacterRecordpure virtual
GetKnowledge() const =0CoreRules::ICharacterRecordpure virtual
GetKnownPriestSpell(int index) const =0CoreRules::ICharacterRecordpure virtual
GetKnownPriestSpellCount() const =0CoreRules::ICharacterRecordpure virtual
GetKnownWizardSpell(int index) const =0CoreRules::ICharacterRecordpure virtual
GetKnownWizardSpellCount() const =0CoreRules::ICharacterRecordpure virtual
GetLanguage(int index) const =0CoreRules::ICharacterRecordpure virtual
GetLanguageCount() const =0CoreRules::ICharacterRecordpure virtual
GetLeadership() const =0CoreRules::ICharacterRecordpure virtual
GetMajorLifeEvent() const =0CoreRules::ICharacterRecordpure virtual
GetMemorizedPriestSpell(int slot, int level, int index) const =0CoreRules::ICharacterRecordpure virtual
GetMemorizedPriestSpellCount(int slot, int level) const =0CoreRules::ICharacterRecordpure virtual
GetMemorizedWizardSpell(int slot, int level, int index) const =0CoreRules::ICharacterRecordpure virtual
GetMemorizedWizardSpellCount(int slot, int level) const =0CoreRules::ICharacterRecordpure virtual
GetMissileFocusFromKit() const =0CoreRules::ICharacterRecordpure virtual
GetMuscle() const =0CoreRules::ICharacterRecordpure virtual
GetNonWeaponProf(int index) const =0CoreRules::ICharacterRecordpure virtual
GetNonWeaponProfCount() const =0CoreRules::ICharacterRecordpure virtual
GetNonWeaponProfScore(int index) const =0CoreRules::ICharacterRecordpure virtual
GetNonWeaponProfScoreCount() const =0CoreRules::ICharacterRecordpure virtual
GetNumberOfClasses() const =0CoreRules::ICharacterRecordpure virtual
GetParty() const =0CoreRules::ICharacterRecordpure virtual
GetPlaceOfBirth() const =0CoreRules::ICharacterRecordpure virtual
GetPlayerName() const =0CoreRules::ICharacterRecordpure virtual
GetPlayerType() const =0CoreRules::ICharacterRecordpure virtual
GetPortraitDir() const =0CoreRules::ICharacterRecordpure virtual
GetPortraitFilename() const =0CoreRules::ICharacterRecordpure virtual
GetRace() const =0CoreRules::ICharacterRecordpure virtual
GetRacialAbility(int index) const =0CoreRules::ICharacterRecordpure virtual
GetRacialAbilityCount() const =0CoreRules::ICharacterRecordpure virtual
GetReason() const =0CoreRules::ICharacterRecordpure virtual
GetSecondaryNonWeaponProfScore(int index) const =0CoreRules::ICharacterRecordpure virtual
GetSecondaryNonWeaponProfScoreCount() const =0CoreRules::ICharacterRecordpure virtual
GetSecondarySkill(int index) const =0CoreRules::ICharacterRecordpure virtual
GetSecondarySkillCount() const =0CoreRules::ICharacterRecordpure virtual
GetSlotClassName(int slot) const =0CoreRules::ICharacterRecordpure virtual
GetSocialStanding() const =0CoreRules::ICharacterRecordpure virtual
GetSpecialization(int index) const =0CoreRules::ICharacterRecordpure virtual
GetSpecializationCount() const =0CoreRules::ICharacterRecordpure virtual
GetSpellImmunity(int index) const =0CoreRules::ICharacterRecordpure virtual
GetSpellImmunityCount() const =0CoreRules::ICharacterRecordpure virtual
GetStamina() const =0CoreRules::ICharacterRecordpure virtual
GetStrength() const =0CoreRules::ICharacterRecordpure virtual
GetStrengthAttrs() const =0CoreRules::ICharacterRecordpure virtual
GetStrengthModifier() const =0CoreRules::ICharacterRecordpure virtual
GetSubRace() const =0CoreRules::ICharacterRecordpure virtual
GetTightGroupProficiency(int index) const =0CoreRules::ICharacterRecordpure virtual
GetTightGroupProficiencyCount() const =0CoreRules::ICharacterRecordpure virtual
GetTrait(int index) const =0CoreRules::ICharacterRecordpure virtual
GetTraitCount() const =0CoreRules::ICharacterRecordpure virtual
GetWeaponFromRacialFocus() const =0CoreRules::ICharacterRecordpure virtual
GetWeaponMastery() const =0CoreRules::ICharacterRecordpure virtual
GetWeaponOfChoice() const =0CoreRules::ICharacterRecordpure virtual
GetWeaponProficiency(int index) const =0CoreRules::ICharacterRecordpure virtual
GetWeaponProficiencyCount() const =0CoreRules::ICharacterRecordpure virtual
GetWeight() const =0CoreRules::ICharacterRecordpure virtual
GetWillpower() const =0CoreRules::ICharacterRecordpure virtual
GetWisdom() const =0CoreRules::ICharacterRecordpure virtual
GetWisdomAttrs() const =0CoreRules::ICharacterRecordpure virtual
HasFamilyRecord() const =0CoreRules::ICharacterRecordpure virtual
Inventory_Animals enum valueCoreRules::ICharacterRecord
Inventory_Carried enum valueCoreRules::ICharacterRecord
Inventory_DailyFoodLodging enum valueCoreRules::ICharacterRecord
Inventory_Money enum valueCoreRules::ICharacterRecord
Inventory_Readied enum valueCoreRules::ICharacterRecord
Inventory_Services enum valueCoreRules::ICharacterRecord
Inventory_Stored enum valueCoreRules::ICharacterRecord
Inventory_Transportation enum valueCoreRules::ICharacterRecord
Inventory_Worn enum valueCoreRules::ICharacterRecord
InventorySlot enum nameCoreRules::ICharacterRecord
IsCanMartialArts() const =0CoreRules::ICharacterRecordpure virtual
IsCanMartialArts(bool v)=0CoreRules::ICharacterRecordpure virtual
IsCanPunch() const =0CoreRules::ICharacterRecordpure virtual
IsCanPunch(bool v)=0CoreRules::ICharacterRecordpure virtual
IsCanWrestle() const =0CoreRules::ICharacterRecordpure virtual
IsCanWrestle(bool v)=0CoreRules::ICharacterRecordpure virtual
IsDirty() const =0CoreRules::ICharacterRecordpure virtual
IsFemale() const =0CoreRules::ICharacterRecordpure virtual
IsLeftHanded() const =0CoreRules::ICharacterRecordpure virtual
IsLeftHanded(bool v)=0CoreRules::ICharacterRecordpure virtual
IsMale() const =0CoreRules::ICharacterRecordpure virtual
IsNPC() const =0CoreRules::ICharacterRecordpure virtual
IsNPC(bool v)=0CoreRules::ICharacterRecordpure virtual
IsRightHanded() const =0CoreRules::ICharacterRecordpure virtual
IsRightHanded(bool v)=0CoreRules::ICharacterRecordpure virtual
IsShieldBody() const =0CoreRules::ICharacterRecordpure virtual
IsShieldBody(bool v)=0CoreRules::ICharacterRecordpure virtual
IsShieldBuckler() const =0CoreRules::ICharacterRecordpure virtual
IsShieldBuckler(bool v)=0CoreRules::ICharacterRecordpure virtual
IsShieldMedium() const =0CoreRules::ICharacterRecordpure virtual
IsShieldMedium(bool v)=0CoreRules::ICharacterRecordpure virtual
IsShieldSmall() const =0CoreRules::ICharacterRecordpure virtual
IsShieldSmall(bool v)=0CoreRules::ICharacterRecordpure virtual
IsUseHighIntBonus() const =0CoreRules::ICharacterRecordpure virtual
IsUseHighIntBonus(bool v)=0CoreRules::ICharacterRecordpure virtual
IsUseSpellPoints() const =0CoreRules::ICharacterRecordpure virtual
IsUseSpellPoints(bool v)=0CoreRules::ICharacterRecordpure virtual
kFightingStyleSlots enum valueCoreRules::ICharacterRecord
kMaxClasses enum valueCoreRules::ICharacterRecord
kMaxInventorySlots enum valueCoreRules::ICharacterRecord
kMaxLevel enum valueCoreRules::ICharacterRecord
kMaxSpellLevel enum valueCoreRules::ICharacterRecord
MarkClean()=0CoreRules::ICharacterRecordpure virtual
OutOfPlay() const =0CoreRules::ICharacterRecordpure virtual
OutOfPlay(bool v)=0CoreRules::ICharacterRecordpure virtual
Player_CoreRules enum valueCoreRules::ICharacterRecord
Player_CoreRulesV3 enum valueCoreRules::ICharacterRecord
Player_SkillsAndPowers enum valueCoreRules::ICharacterRecord
PlayerType enum nameCoreRules::ICharacterRecord
RemoveAdventure(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveArmorProficiencyAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveArmorWornAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveBroadGroupProficiencyAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveDisadvantageAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveKnownPriestSpellAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveKnownWizardSpellAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveLanguageAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveMemorizedPriestSpellAt(int slot, int level, int index)=0CoreRules::ICharacterRecordpure virtual
RemoveMemorizedWizardSpellAt(int slot, int level, int index)=0CoreRules::ICharacterRecordpure virtual
RemoveNonWeaponProfAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveNonWeaponProfScoreAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveRacialAbilityAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveSecondaryNonWeaponProfScoreAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveSecondarySkillAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveSpecializationAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveTightGroupProficiencyAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveTraitAt(int index)=0CoreRules::ICharacterRecordpure virtual
RemoveWeaponProficiencyAt(int index)=0CoreRules::ICharacterRecordpure virtual
SetAbility(AbilitySlot slot, long v)=0CoreRules::ICharacterRecordpure virtual
SetAge(long v)=0CoreRules::ICharacterRecordpure virtual
SetAim(long v)=0CoreRules::ICharacterRecordpure virtual
SetAlignment(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetAppearance(long v)=0CoreRules::ICharacterRecordpure virtual
SetBalance(long v)=0CoreRules::ICharacterRecordpure virtual
SetCharacterName(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetCharisma(long v)=0CoreRules::ICharacterRecordpure virtual
SetClassDisplay(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetClassKit(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetComplexion(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetConstitution(long v)=0CoreRules::ICharacterRecordpure virtual
SetCoreRulesVersion(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetCurrentHitPoints(long v)=0CoreRules::ICharacterRecordpure virtual
SetDateOfBirth(const IDateOb *v)=0CoreRules::ICharacterRecordpure virtual
SetDexterity(long v)=0CoreRules::ICharacterRecordpure virtual
SetExperiencePoints(int slot, long xp)=0CoreRules::ICharacterRecordpure virtual
SetExpertise(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetEyeColor(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetFamilyId(long id)=0CoreRules::ICharacterRecordpure virtual
SetFightingStyle(int slot, long v)=0CoreRules::ICharacterRecordpure virtual
SetFitness(long v)=0CoreRules::ICharacterRecordpure virtual
SetFreeNWPByKit(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetGender(long v)=0CoreRules::ICharacterRecordpure virtual
SetGrandMasteryWeapon(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetHairColor(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetHealth(long v)=0CoreRules::ICharacterRecordpure virtual
SetHeight(long v)=0CoreRules::ICharacterRecordpure virtual
SetHighMasteryWeapon(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetHistory(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetHPForLevel(int slot, int level, long hp)=0CoreRules::ICharacterRecordpure virtual
SetIntelligence(long v)=0CoreRules::ICharacterRecordpure virtual
SetIntuition(long v)=0CoreRules::ICharacterRecordpure virtual
SetKnowledge(long v)=0CoreRules::ICharacterRecordpure virtual
SetLeadership(long v)=0CoreRules::ICharacterRecordpure virtual
SetMajorLifeEvent(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetMissileFocusFromKit(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetMuscle(long v)=0CoreRules::ICharacterRecordpure virtual
SetNumberOfClasses(long v)=0CoreRules::ICharacterRecordpure virtual
SetParty(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetPlaceOfBirth(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetPlayerName(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetPlayerType(PlayerType v)=0CoreRules::ICharacterRecordpure virtual
SetPortraitDir(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetPortraitFilename(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetRace(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetReason(long v)=0CoreRules::ICharacterRecordpure virtual
SetSlotClassName(int slot, const char *v)=0CoreRules::ICharacterRecordpure virtual
SetSocialStanding(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetStamina(long v)=0CoreRules::ICharacterRecordpure virtual
SetStrength(long v)=0CoreRules::ICharacterRecordpure virtual
SetStrengthModifier(long v)=0CoreRules::ICharacterRecordpure virtual
SetSubRace(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetWeaponFromRacialFocus(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetWeaponMastery(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetWeaponOfChoice(const char *v)=0CoreRules::ICharacterRecordpure virtual
SetWeight(long v)=0CoreRules::ICharacterRecordpure virtual
SetWillpower(long v)=0CoreRules::ICharacterRecordpure virtual
SetWisdom(long v)=0CoreRules::ICharacterRecordpure virtual
~ICharacterRecord()=defaultCoreRules::ICharacterRecordvirtual