Core Rules
WoTC AD&D 2nd Edition -- Drakein API Reference
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Spells.dat — Wizard and priest spells

Holds every spell in the game — both wizard and priest spells live in this one file. A per-spell flag marks which kind a spell is (a spell may even be both): priest spells carry sphere data while wizard spells carry school data.

Data in this file includes

  • Name — The name of the spell.
  • Spell Level — The level of the spell (wizard spells run 1–9, priest spells 0–7); priest "quest" spells have no assigned level.
  • Spell Type — Flags marking the spell as a wizard spell, a priest spell, or both, plus whether it is wild-magic eligible and whether it has a reversed counterpart.
  • Schools of Magic — For wizard spells: the wizard schools the spell belongs to (cross-referenced to the Schools of Magic entries in Parts).
  • Spheres of Magic — For priest spells: the spheres the spell belongs to (cross-referenced to the Spheres entries in Parts).
  • Casting Particulars — The mechanics of casting the spell: its range, area of effect, casting time, duration, components, and the saving throw it allows.
  • Combat Particulars — The spell's effects under the Combat & Tactics rules: its critical, knockdown, sensory, and subtlety values.
  • Description — The prose description of the spell.