Core Rules
WoTC AD&D 2nd Edition -- Drakein API Reference
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CoreRules::IPart Member List

This is the complete list of members for CoreRules::IPart, including all inherited members.

AbilityEffect_Adjust enum valueCoreRules::IPart
AbilityEffect_Set enum valueCoreRules::IPart
AbilityEffectMode enum nameCoreRules::IPart
AddAssociatedClassAbility(const char *v)=0CoreRules::IPartpure virtual
AddClassCannotUse(const char *v)=0CoreRules::IPartpure virtual
AddRelatedSpell(const ISpellsOb *src)=0CoreRules::IPartpure virtual
AddSchoolOfOpposition(const char *v)=0CoreRules::IPartpure virtual
AddSettingTimePeriod(const char *v)=0CoreRules::IPartpure virtual
AddSocialClassEntry(const char *v)=0CoreRules::IPartpure virtual
AddWeaponGroup(const char *v)=0CoreRules::IPartpure virtual
AddWeaponReceivingBonus(const char *v)=0CoreRules::IPartpure virtual
AddWeaponThatFiresThisAmmo(const char *v)=0CoreRules::IPartpure virtual
ArmorType enum nameCoreRules::IPart
ArmorType_Armor enum valueCoreRules::IPart
ArmorType_Bracer enum valueCoreRules::IPart
ArmorType_Helmet enum valueCoreRules::IPart
ArmorType_None enum valueCoreRules::IPart
ArmorType_Shield enum valueCoreRules::IPart
ClassAbilityValueType enum nameCoreRules::IPart
ClassValue_BaseAndIncrement enum valueCoreRules::IPart
ClassValue_DexterityPlusLevel enum valueCoreRules::IPart
ClassValue_None enum valueCoreRules::IPart
ClearAssociatedClassAbility()=0CoreRules::IPartpure virtual
ClearClassesCannotUse()=0CoreRules::IPartpure virtual
ClearRelatedSpells()=0CoreRules::IPartpure virtual
ClearSchoolsOfOpposition()=0CoreRules::IPartpure virtual
ClearSettingTimePeriod()=0CoreRules::IPartpure virtual
ClearSocialClassTable()=0CoreRules::IPartpure virtual
ClearWeaponGroup()=0CoreRules::IPartpure virtual
ClearWeaponsReceivingBonus()=0CoreRules::IPartpure virtual
ClearWeaponsThatFireThisAmmo()=0CoreRules::IPartpure virtual
Clone() const =0CoreRules::IPartpure virtual
GetACAdjustment() const =0CoreRules::IPartpure virtual
GetArmorClass() const =0CoreRules::IPartpure virtual
GetArmorProficiencyNeeded() const =0CoreRules::IPartpure virtual
GetArmorType() const =0CoreRules::IPartpure virtual
GetAssociatedClassAbility(int index) const =0CoreRules::IPartpure virtual
GetAssociatedClassAbilityCount() const =0CoreRules::IPartpure virtual
GetBaseFlyingMovement() const =0CoreRules::IPartpure virtual
GetBaseLandMovement() const =0CoreRules::IPartpure virtual
GetBaseSwimmingMovement() const =0CoreRules::IPartpure virtual
GetBulkPoints() const =0CoreRules::IPartpure virtual
GetCapArrows() const =0CoreRules::IPartpure virtual
GetCapJavelins() const =0CoreRules::IPartpure virtual
GetCapKnives() const =0CoreRules::IPartpure virtual
GetCapQuarrels() const =0CoreRules::IPartpure virtual
GetCapStaves() const =0CoreRules::IPartpure virtual
GetCapSwords() const =0CoreRules::IPartpure virtual
GetClassAbilityValueType() const =0CoreRules::IPartpure virtual
GetClassCannotUse(int index) const =0CoreRules::IPartpure virtual
GetClassCannotUseCount() const =0CoreRules::IPartpure virtual
GetClassValueIncreasePerLevel() const =0CoreRules::IPartpure virtual
GetContainerBulkLimit() const =0CoreRules::IPartpure virtual
GetCoreCheckModifier() const =0CoreRules::IPartpure virtual
GetCoreNWPAbilityScore() const =0CoreRules::IPartpure virtual
GetCoreRulesCostInSlots() const =0CoreRules::IPartpure virtual
GetCPCost() const =0CoreRules::IPartpure virtual
GetCPCostMinor() const =0CoreRules::IPartpure virtual
GetCPGainedDisadvantages() const =0CoreRules::IPartpure virtual
GetDemihumanEquipment() const =0CoreRules::IPartpure virtual
GetDescription() const =0CoreRules::IPartpure virtual
GetDisplayDetails(bool bSNP=false) const =0CoreRules::IPartpure virtual
GetEffectsOnAbilityScores() const =0CoreRules::IPartpure virtual
GetEquipmentGroup() const =0CoreRules::IPartpure virtual
GetExtraStrength() const =0CoreRules::IPartpure virtual
GetFirstBonusWP() const =0CoreRules::IPartpure virtual
GetFirstSPNWPAbility() const =0CoreRules::IPartpure virtual
GetFreeNWP() const =0CoreRules::IPartpure virtual
GetHPPerLevelBonus() const =0CoreRules::IPartpure virtual
GetImageBitmap() const =0CoreRules::IPartpure virtual
GetImageLocation() const =0CoreRules::IPartpure virtual
GetItemCategory() const =0CoreRules::IPartpure virtual
GetKnockdown() const =0CoreRules::IPartpure virtual
GetLargeDmgAddsPHB() const =0CoreRules::IPartpure virtual
GetLargeDmgAddsSP() const =0CoreRules::IPartpure virtual
GetLargeDmgDieCountPHB() const =0CoreRules::IPartpure virtual
GetLargeDmgDieCountSP() const =0CoreRules::IPartpure virtual
GetLargeDmgDieTypePHB() const =0CoreRules::IPartpure virtual
GetLargeDmgDieTypeSP() const =0CoreRules::IPartpure virtual
GetMaxClassValue() const =0CoreRules::IPartpure virtual
GetMaxDmgBonusStrength() const =0CoreRules::IPartpure virtual
GetMVPHBCopper() const =0CoreRules::IPartpure virtual
GetMVPHBGold() const =0CoreRules::IPartpure virtual
GetMVPHBPlatinum() const =0CoreRules::IPartpure virtual
GetMVPHBSilver() const =0CoreRules::IPartpure virtual
GetMVSPCopper() const =0CoreRules::IPartpure virtual
GetMVSPGold() const =0CoreRules::IPartpure virtual
GetMVSPPlatinum() const =0CoreRules::IPartpure virtual
GetMVSPSilver() const =0CoreRules::IPartpure virtual
GetName() const =0CoreRules::IPartpure virtual
GetNumberOfHands() const =0CoreRules::IPartpure virtual
GetNumberOfPagesForSpells() const =0CoreRules::IPartpure virtual
GetNWPBonus() const =0CoreRules::IPartpure virtual
GetNWPBonusProficiency() const =0CoreRules::IPartpure virtual
GetOnlyUsableByRace() const =0CoreRules::IPartpure virtual
GetPartKit() const =0CoreRules::IPartpure virtual
GetPartKit()=0CoreRules::IPartpure virtual
GetPctSkillAdj(PctSkill s) const =0CoreRules::IPartpure virtual
GetPossibleGroupName() const =0CoreRules::IPartpure virtual
GetPurchaseDiscountPct() const =0CoreRules::IPartpure virtual
GetRaceAbilitiesApplyTo() const =0CoreRules::IPartpure virtual
GetRaceExtraPoint() const =0CoreRules::IPartpure virtual
GetRangeLong() const =0CoreRules::IPartpure virtual
GetRangeMedium() const =0CoreRules::IPartpure virtual
GetRangeShort() const =0CoreRules::IPartpure virtual
GetRateOfFirePHB() const =0CoreRules::IPartpure virtual
GetRateOfFireSP() const =0CoreRules::IPartpure virtual
GetRelatedSpell(int index) const =0CoreRules::IPartpure virtual
GetRelatedSpell(int index)=0CoreRules::IPartpure virtual
GetRelatedSpellCount() const =0CoreRules::IPartpure virtual
GetSavingAdjustment(SavingAdjustment s) const =0CoreRules::IPartpure virtual
GetSavingBonus(SavingBonus s, long score) const =0CoreRules::IPartpure virtual
GetSavingThrowBonusOverride() const =0CoreRules::IPartpure virtual
GetSchemeForSchoolOfMagic() const =0CoreRules::IPartpure virtual
GetSchoolOfOpposition(int index) const =0CoreRules::IPartpure virtual
GetSchoolOfOppositionCount() const =0CoreRules::IPartpure virtual
GetSecondBonusWP() const =0CoreRules::IPartpure virtual
GetSecondSPNWPAbility() const =0CoreRules::IPartpure virtual
GetSettingTimePeriod(int index) const =0CoreRules::IPartpure virtual
GetSettingTimePeriodCount() const =0CoreRules::IPartpure virtual
GetSmallDmgAddsPHB() const =0CoreRules::IPartpure virtual
GetSmallDmgAddsSP() const =0CoreRules::IPartpure virtual
GetSmallDmgDieCountPHB() const =0CoreRules::IPartpure virtual
GetSmallDmgDieCountSP() const =0CoreRules::IPartpure virtual
GetSmallDmgDieTypePHB() const =0CoreRules::IPartpure virtual
GetSmallDmgDieTypeSP() const =0CoreRules::IPartpure virtual
GetSocialClassTableCount() const =0CoreRules::IPartpure virtual
GetSocialClassTableEntry(int index) const =0CoreRules::IPartpure virtual
GetSPAdditionalLanguages() const =0CoreRules::IPartpure virtual
GetSPCPCost() const =0CoreRules::IPartpure virtual
GetSpeedFactorPHB() const =0CoreRules::IPartpure virtual
GetSpeedFactorSP() const =0CoreRules::IPartpure virtual
GetSPInitialRating() const =0CoreRules::IPartpure virtual
GetSPProfRatingBonus() const =0CoreRules::IPartpure virtual
GetSPProfRatingBonusAmount() const =0CoreRules::IPartpure virtual
GetSPSubAbilityAdj(SPSubAbility a) const =0CoreRules::IPartpure virtual
GetSPTraitRatingBonus() const =0CoreRules::IPartpure virtual
GetSPTraitRatingBonusAmount() const =0CoreRules::IPartpure virtual
GetStartingClassValue() const =0CoreRules::IPartpure virtual
GetStdAdjCharisma() const =0CoreRules::IPartpure virtual
GetStdAdjConstitution() const =0CoreRules::IPartpure virtual
GetStdAdjDexterity() const =0CoreRules::IPartpure virtual
GetStdAdjIntelligence() const =0CoreRules::IPartpure virtual
GetStdAdjStrength() const =0CoreRules::IPartpure virtual
GetStdAdjWisdom() const =0CoreRules::IPartpure virtual
GetStowageCapacityLb() const =0CoreRules::IPartpure virtual
GetTurnUndeadStartingLevel() const =0CoreRules::IPartpure virtual
GetVersionString() const =0CoreRules::IPartpure virtual
GetWeaponDmgAdjustment() const =0CoreRules::IPartpure virtual
GetWeaponGroup(int index) const =0CoreRules::IPartpure virtual
GetWeaponGroupCount() const =0CoreRules::IPartpure virtual
GetWeaponProficiencyNeeded() const =0CoreRules::IPartpure virtual
GetWeaponReceivingBonus(int index) const =0CoreRules::IPartpure virtual
GetWeaponReceivingBonusCount() const =0CoreRules::IPartpure virtual
GetWeaponSizePHB() const =0CoreRules::IPartpure virtual
GetWeaponSizeSP() const =0CoreRules::IPartpure virtual
GetWeaponsThatFireThisAmmoCount() const =0CoreRules::IPartpure virtual
GetWeaponThatFiresThisAmmo(int index) const =0CoreRules::IPartpure virtual
GetWeaponToHitAdjustment() const =0CoreRules::IPartpure virtual
GetWeaponTypePHB() const =0CoreRules::IPartpure virtual
GetWeaponTypeSP() const =0CoreRules::IPartpure virtual
GetWeightPHB() const =0CoreRules::IPartpure virtual
GetWeightSP() const =0CoreRules::IPartpure virtual
GetWPDexterityLevel() const =0CoreRules::IPartpure virtual
GetWPStrengthLevel() const =0CoreRules::IPartpure virtual
GetXP() const =0CoreRules::IPartpure virtual
GetXPPerLevelBonus() const =0CoreRules::IPartpure virtual
IsAllowedExceptionalStrength() const =0CoreRules::IPartpure virtual
IsAllowedExceptionalStrength(bool v)=0CoreRules::IPartpure virtual
IsAllowPsionicAttacks() const =0CoreRules::IPartpure virtual
IsAllowPsionicAttacks(bool v)=0CoreRules::IPartpure virtual
IsAllowWildTalents() const =0CoreRules::IPartpure virtual
IsAllowWildTalents(bool v)=0CoreRules::IPartpure virtual
IsAmmunition() const =0CoreRules::IPartpure virtual
IsAmmunition(bool v)=0CoreRules::IPartpure virtual
IsAnySpecialist() const =0CoreRules::IPartpure virtual
IsAnySpecialist(bool v)=0CoreRules::IPartpure virtual
IsApplyRangerBonus() const =0CoreRules::IPartpure virtual
IsApplyRangerBonus(bool v)=0CoreRules::IPartpure virtual
IsArmorUseLesser() const =0CoreRules::IPartpure virtual
IsArmorUseLesser(bool v)=0CoreRules::IPartpure virtual
IsArmorUseMajor() const =0CoreRules::IPartpure virtual
IsArmorUseMajor(bool v)=0CoreRules::IPartpure virtual
IsBonusSpells() const =0CoreRules::IPartpure virtual
IsBonusSpells(bool v)=0CoreRules::IPartpure virtual
IsBootsOfSpeed() const =0CoreRules::IPartpure virtual
IsBootsOfSpeed(bool v)=0CoreRules::IPartpure virtual
IsBracersOfArchery() const =0CoreRules::IPartpure virtual
IsBracersOfArchery(bool v)=0CoreRules::IPartpure virtual
IsBracersOfDefense() const =0CoreRules::IPartpure virtual
IsBracersOfDefense(bool v)=0CoreRules::IPartpure virtual
IsBulkLimitEqualsStrength() const =0CoreRules::IPartpure virtual
IsBulkLimitEqualsStrength(bool v)=0CoreRules::IPartpure virtual
IsCanBeCarried() const =0CoreRules::IPartpure virtual
IsCanBeCarried(bool v)=0CoreRules::IPartpure virtual
IsCanCarryOtherItems() const =0CoreRules::IPartpure virtual
IsCanCarryOtherItems(bool v)=0CoreRules::IPartpure virtual
IsCavalierHorsemanBonus() const =0CoreRules::IPartpure virtual
IsCavalierHorsemanBonus(bool v)=0CoreRules::IPartpure virtual
IsChangesFlying() const =0CoreRules::IPartpure virtual
IsChangesFlying(bool v)=0CoreRules::IPartpure virtual
IsChangesLandMovement() const =0CoreRules::IPartpure virtual
IsChangesLandMovement(bool v)=0CoreRules::IPartpure virtual
IsChangesSwimming() const =0CoreRules::IPartpure virtual
IsChangesSwimming(bool v)=0CoreRules::IPartpure virtual
IsClericWeaponAllowance() const =0CoreRules::IPartpure virtual
IsClericWeaponAllowance(bool v)=0CoreRules::IPartpure virtual
IsClericWeaponsOnly() const =0CoreRules::IPartpure virtual
IsClericWeaponsOnly(bool v)=0CoreRules::IPartpure virtual
IsCloakOfProtection() const =0CoreRules::IPartpure virtual
IsCloakOfProtection(bool v)=0CoreRules::IPartpure virtual
IsConditionAnyMeleeWeapon() const =0CoreRules::IPartpure virtual
IsConditionAnyMeleeWeapon(bool v)=0CoreRules::IPartpure virtual
IsConditionAnyWeapon() const =0CoreRules::IPartpure virtual
IsConditionAnyWeapon(bool v)=0CoreRules::IPartpure virtual
IsConditionSelectedWeapons() const =0CoreRules::IPartpure virtual
IsConditionSelectedWeapons(bool v)=0CoreRules::IPartpure virtual
IsContact10() const =0CoreRules::IPartpure virtual
IsContact10(bool v)=0CoreRules::IPartpure virtual
IsContact5() const =0CoreRules::IPartpure virtual
IsContact5(bool v)=0CoreRules::IPartpure virtual
IsContainerBoltCase() const =0CoreRules::IPartpure virtual
IsContainerBoltCase(bool v)=0CoreRules::IPartpure virtual
IsContainerBootsOrShoes() const =0CoreRules::IPartpure virtual
IsContainerBootsOrShoes(bool v)=0CoreRules::IPartpure virtual
IsContainerHat() const =0CoreRules::IPartpure virtual
IsContainerHat(bool v)=0CoreRules::IPartpure virtual
IsContainerJavelinCase() const =0CoreRules::IPartpure virtual
IsContainerJavelinCase(bool v)=0CoreRules::IPartpure virtual
IsContainerKnifeSheath() const =0CoreRules::IPartpure virtual
IsContainerKnifeSheath(bool v)=0CoreRules::IPartpure virtual
IsContainerQuiver() const =0CoreRules::IPartpure virtual
IsContainerQuiver(bool v)=0CoreRules::IPartpure virtual
IsContainerScabbard() const =0CoreRules::IPartpure virtual
IsContainerScabbard(bool v)=0CoreRules::IPartpure virtual
IsContainerStaffCase() const =0CoreRules::IPartpure virtual
IsContainerStaffCase(bool v)=0CoreRules::IPartpure virtual
IsContainsMetal() const =0CoreRules::IPartpure virtual
IsContainsMetal(bool v)=0CoreRules::IPartpure virtual
IsContainsSilver() const =0CoreRules::IPartpure virtual
IsContainsSilver(bool v)=0CoreRules::IPartpure virtual
IsDefenseBonus() const =0CoreRules::IPartpure virtual
IsDefenseBonus(bool v)=0CoreRules::IPartpure virtual
IsDirty() const =0CoreRules::IPartpure virtual
IsGauntletsOfDexterity() const =0CoreRules::IPartpure virtual
IsGauntletsOfDexterity(bool v)=0CoreRules::IPartpure virtual
IsGirdleOfDwarvenkind() const =0CoreRules::IPartpure virtual
IsGirdleOfDwarvenkind(bool v)=0CoreRules::IPartpure virtual
IsGiveOwnValuePct() const =0CoreRules::IPartpure virtual
IsGiveOwnValuePct(bool v)=0CoreRules::IPartpure virtual
IsHighConstitutionWarrior() const =0CoreRules::IPartpure virtual
IsHighConstitutionWarrior(bool v)=0CoreRules::IPartpure virtual
IsHolyAvenger() const =0CoreRules::IPartpure virtual
IsHolyAvenger(bool v)=0CoreRules::IPartpure virtual
IsImprovedSpellTables() const =0CoreRules::IPartpure virtual
IsImprovedSpellTables(bool v)=0CoreRules::IPartpure virtual
IsIncludeAsArmorProf() const =0CoreRules::IPartpure virtual
IsIncludeAsArmorProf(bool v)=0CoreRules::IPartpure virtual
IsIncludeAsWeaponProf() const =0CoreRules::IPartpure virtual
IsIncludeAsWeaponProf(bool v)=0CoreRules::IPartpure virtual
IsIncreaseHitDice() const =0CoreRules::IPartpure virtual
IsIncreaseHitDice(bool v)=0CoreRules::IPartpure virtual
IsItemSetsArmorClass() const =0CoreRules::IPartpure virtual
IsItemSetsArmorClass(bool v)=0CoreRules::IPartpure virtual
IsLearningBonus() const =0CoreRules::IPartpure virtual
IsLearningBonus(bool v)=0CoreRules::IPartpure virtual
IsLearningPenalty() const =0CoreRules::IPartpure virtual
IsLearningPenalty(bool v)=0CoreRules::IPartpure virtual
IsMACBonus() const =0CoreRules::IPartpure virtual
IsMACBonus(bool v)=0CoreRules::IPartpure virtual
IsMagicItem() const =0CoreRules::IPartpure virtual
IsMagicItem(bool v)=0CoreRules::IPartpure virtual
IsMeleeOnly() const =0CoreRules::IPartpure virtual
IsMeleeOnly(bool v)=0CoreRules::IPartpure virtual
IsMeleeWeapon() const =0CoreRules::IPartpure virtual
IsMeleeWeapon(bool v)=0CoreRules::IPartpure virtual
IsMentalDefense10() const =0CoreRules::IPartpure virtual
IsMentalDefense10(bool v)=0CoreRules::IPartpure virtual
IsMentalDefense5() const =0CoreRules::IPartpure virtual
IsMentalDefense5(bool v)=0CoreRules::IPartpure virtual
IsMissileWeapon() const =0CoreRules::IPartpure virtual
IsMissileWeapon(bool v)=0CoreRules::IPartpure virtual
IsMultipleSpecialization() const =0CoreRules::IPartpure virtual
IsMultipleSpecialization(bool v)=0CoreRules::IPartpure virtual
IsNeedsAmmo() const =0CoreRules::IPartpure virtual
IsNeedsAmmo(bool v)=0CoreRules::IPartpure virtual
IsNoEncumbrance() const =0CoreRules::IPartpure virtual
IsNoEncumbrance(bool v)=0CoreRules::IPartpure virtual
IsNoStrengthPenalty() const =0CoreRules::IPartpure virtual
IsNoStrengthPenalty(bool v)=0CoreRules::IPartpure virtual
IsNWPGroup(NWPGroupSlot g) const =0CoreRules::IPartpure virtual
IsNWPGroup(NWPGroupSlot g, bool v)=0CoreRules::IPartpure virtual
IsNWPHasLanguages() const =0CoreRules::IPartpure virtual
IsNWPHasLanguages(bool v)=0CoreRules::IPartpure virtual
IsPsionicist10CPAbility() const =0CoreRules::IPartpure virtual
IsPsionicist10CPAbility(bool v)=0CoreRules::IPartpure virtual
IsPsionicist5CPAbility() const =0CoreRules::IPartpure virtual
IsPsionicist5CPAbility(bool v)=0CoreRules::IPartpure virtual
IsPSPBonus() const =0CoreRules::IPartpure virtual
IsPSPBonus(bool v)=0CoreRules::IPartpure virtual
IsPsychicAdept() const =0CoreRules::IPartpure virtual
IsPsychicAdept(bool v)=0CoreRules::IPartpure virtual
IsRingOfClumsiness() const =0CoreRules::IPartpure virtual
IsRingOfClumsiness(bool v)=0CoreRules::IPartpure virtual
IsRingOfProtection() const =0CoreRules::IPartpure virtual
IsRingOfProtection(bool v)=0CoreRules::IPartpure virtual
IsSameAsBootsOrShoes() const =0CoreRules::IPartpure virtual
IsSameAsBootsOrShoes(bool v)=0CoreRules::IPartpure virtual
IsSameAsHat() const =0CoreRules::IPartpure virtual
IsSameAsHat(bool v)=0CoreRules::IPartpure virtual
IsSameAsPackAnimal() const =0CoreRules::IPartpure virtual
IsSameAsPackAnimal(bool v)=0CoreRules::IPartpure virtual
IsSameAsTack() const =0CoreRules::IPartpure virtual
IsSameAsTack(bool v)=0CoreRules::IPartpure virtual
IsSameAsTransport() const =0CoreRules::IPartpure virtual
IsSameAsTransport(bool v)=0CoreRules::IPartpure virtual
IsSavingBonus(SavingBonus s) const =0CoreRules::IPartpure virtual
IsSavingBonus(SavingBonus s, bool v)=0CoreRules::IPartpure virtual
IsShieldBody() const =0CoreRules::IPartpure virtual
IsShieldBody(bool v)=0CoreRules::IPartpure virtual
IsShieldBuckler() const =0CoreRules::IPartpure virtual
IsShieldBuckler(bool v)=0CoreRules::IPartpure virtual
IsShieldMedium() const =0CoreRules::IPartpure virtual
IsShieldMedium(bool v)=0CoreRules::IPartpure virtual
IsShieldSmall() const =0CoreRules::IPartpure virtual
IsShieldSmall(bool v)=0CoreRules::IPartpure virtual
IsSpecializationCAB() const =0CoreRules::IPartpure virtual
IsSpecializationCAB(bool v)=0CoreRules::IPartpure virtual
IsStaffOfPower() const =0CoreRules::IPartpure virtual
IsStaffOfPower(bool v)=0CoreRules::IPartpure virtual
IsThiefWeapon() const =0CoreRules::IPartpure virtual
IsThiefWeapon(bool v)=0CoreRules::IPartpure virtual
IsThiefWeaponsOnly() const =0CoreRules::IPartpure virtual
IsThiefWeaponsOnly(bool v)=0CoreRules::IPartpure virtual
IsThievingSkillsAdjusted() const =0CoreRules::IPartpure virtual
IsThievingSkillsAdjusted(bool v)=0CoreRules::IPartpure virtual
IsWeaponUseLesser() const =0CoreRules::IPartpure virtual
IsWeaponUseLesser(bool v)=0CoreRules::IPartpure virtual
IsWeaponUseMajor() const =0CoreRules::IPartpure virtual
IsWeaponUseMajor(bool v)=0CoreRules::IPartpure virtual
IsWearable() const =0CoreRules::IPartpure virtual
IsWearable(bool v)=0CoreRules::IPartpure virtual
IsWizard3CPWeapon() const =0CoreRules::IPartpure virtual
IsWizard3CPWeapon(bool v)=0CoreRules::IPartpure virtual
IsWornAsGloves() const =0CoreRules::IPartpure virtual
IsWornAsGloves(bool v)=0CoreRules::IPartpure virtual
IsWornAsHatOrHelmet() const =0CoreRules::IPartpure virtual
IsWornAsHatOrHelmet(bool v)=0CoreRules::IPartpure virtual
IsWornAsKnifeSheath() const =0CoreRules::IPartpure virtual
IsWornAsKnifeSheath(bool v)=0CoreRules::IPartpure virtual
IsWornAsQuiver() const =0CoreRules::IPartpure virtual
IsWornAsQuiver(bool v)=0CoreRules::IPartpure virtual
IsWornAsRobe() const =0CoreRules::IPartpure virtual
IsWornAsRobe(bool v)=0CoreRules::IPartpure virtual
IsWornAsScabbard() const =0CoreRules::IPartpure virtual
IsWornAsScabbard(bool v)=0CoreRules::IPartpure virtual
IsWornAsShoesOrBoots() const =0CoreRules::IPartpure virtual
IsWornAsShoesOrBoots(bool v)=0CoreRules::IPartpure virtual
ItemCat_BagsAndBottles enum valueCoreRules::IPart
ItemCat_BooksAndTomes enum valueCoreRules::IPart
ItemCat_BootsAndGloves enum valueCoreRules::IPart
ItemCat_CloaksAndRobes enum valueCoreRules::IPart
ItemCat_DustsAndStones enum valueCoreRules::IPart
ItemCat_GirdlesAndHelms enum valueCoreRules::IPart
ItemCat_HouseholdItemsAndTools enum valueCoreRules::IPart
ItemCat_JewelsAndJewelry enum valueCoreRules::IPart
ItemCat_MusicalInstruments enum valueCoreRules::IPart
ItemCat_None enum valueCoreRules::IPart
ItemCat_PotionsAndOils enum valueCoreRules::IPart
ItemCat_Rings enum valueCoreRules::IPart
ItemCat_Rods enum valueCoreRules::IPart
ItemCat_Scrolls enum valueCoreRules::IPart
ItemCat_Staves enum valueCoreRules::IPart
ItemCat_TheWeirdStuff enum valueCoreRules::IPart
ItemCat_Wands enum valueCoreRules::IPart
ItemCategory enum nameCoreRules::IPart
MarkClean()=0CoreRules::IPartpure virtual
NWPGroup_General enum valueCoreRules::IPart
NWPGroup_Priest enum valueCoreRules::IPart
NWPGroup_Psionicist enum valueCoreRules::IPart
NWPGroup_Rogue enum valueCoreRules::IPart
NWPGroup_Warrior enum valueCoreRules::IPart
NWPGroup_Wizard enum valueCoreRules::IPart
NWPGroupSlot enum nameCoreRules::IPart
PctSkill enum nameCoreRules::IPart
PctSkill_Bribe enum valueCoreRules::IPart
PctSkill_ClimbWalls enum valueCoreRules::IPart
PctSkill_DetectIllusion enum valueCoreRules::IPart
PctSkill_DetectMagic enum valueCoreRules::IPart
PctSkill_DetectNoise enum valueCoreRules::IPart
PctSkill_EscapeBonds enum valueCoreRules::IPart
PctSkill_FindRemoveTraps enum valueCoreRules::IPart
PctSkill_HideInShadows enum valueCoreRules::IPart
PctSkill_MoveSilently enum valueCoreRules::IPart
PctSkill_OpenLocks enum valueCoreRules::IPart
PctSkill_PickPockets enum valueCoreRules::IPart
PctSkill_ReadLanguages enum valueCoreRules::IPart
PctSkill_Tunneling enum valueCoreRules::IPart
RemoveAssociatedClassAbilityAt(int index)=0CoreRules::IPartpure virtual
RemoveClassCannotUseAt(int index)=0CoreRules::IPartpure virtual
RemoveRelatedSpellAt(int index)=0CoreRules::IPartpure virtual
RemoveSchoolOfOppositionAt(int index)=0CoreRules::IPartpure virtual
RemoveSettingTimePeriodAt(int index)=0CoreRules::IPartpure virtual
RemoveSocialClassEntryAt(int index)=0CoreRules::IPartpure virtual
RemoveWeaponGroupAt(int index)=0CoreRules::IPartpure virtual
RemoveWeaponReceivingBonusAt(int index)=0CoreRules::IPartpure virtual
RemoveWeaponThatFiresThisAmmoAt(int index)=0CoreRules::IPartpure virtual
SaveAdj_Breath enum valueCoreRules::IPart
SaveAdj_DeathMagic enum valueCoreRules::IPart
SaveAdj_Paralyzation enum valueCoreRules::IPart
SaveAdj_Petrification enum valueCoreRules::IPart
SaveAdj_Poison enum valueCoreRules::IPart
SaveAdj_Polymorph enum valueCoreRules::IPart
SaveAdj_Rod enum valueCoreRules::IPart
SaveAdj_Spell enum valueCoreRules::IPart
SaveAdj_Staff enum valueCoreRules::IPart
SaveAdj_Wand enum valueCoreRules::IPart
SaveBonus_Breath enum valueCoreRules::IPart
SaveBonus_DeathMagic enum valueCoreRules::IPart
SaveBonus_Paralyzation enum valueCoreRules::IPart
SaveBonus_Petrification enum valueCoreRules::IPart
SaveBonus_Poison enum valueCoreRules::IPart
SaveBonus_Polymorph enum valueCoreRules::IPart
SaveBonus_Rod enum valueCoreRules::IPart
SaveBonus_Spell enum valueCoreRules::IPart
SaveBonus_Staff enum valueCoreRules::IPart
SaveBonus_Wand enum valueCoreRules::IPart
SavingAdjustment enum nameCoreRules::IPart
SavingBonus enum nameCoreRules::IPart
SetACAdjustment(long v)=0CoreRules::IPartpure virtual
SetArmorClass(long v)=0CoreRules::IPartpure virtual
SetArmorProficiencyNeeded(const char *v)=0CoreRules::IPartpure virtual
SetArmorType(long v)=0CoreRules::IPartpure virtual
SetBaseFlyingMovement(long v)=0CoreRules::IPartpure virtual
SetBaseLandMovement(long v)=0CoreRules::IPartpure virtual
SetBaseSwimmingMovement(long v)=0CoreRules::IPartpure virtual
SetBulkPoints(float v)=0CoreRules::IPartpure virtual
SetCapArrows(long v)=0CoreRules::IPartpure virtual
SetCapJavelins(long v)=0CoreRules::IPartpure virtual
SetCapKnives(long v)=0CoreRules::IPartpure virtual
SetCapQuarrels(long v)=0CoreRules::IPartpure virtual
SetCapStaves(long v)=0CoreRules::IPartpure virtual
SetCapSwords(long v)=0CoreRules::IPartpure virtual
SetClassAbilityValueType(long v)=0CoreRules::IPartpure virtual
SetClassValueIncreasePerLevel(long v)=0CoreRules::IPartpure virtual
SetContainerBulkLimit(long v)=0CoreRules::IPartpure virtual
SetCoreCheckModifier(long v)=0CoreRules::IPartpure virtual
SetCoreNWPAbilityScore(const char *v)=0CoreRules::IPartpure virtual
SetCoreRulesCostInSlots(long v)=0CoreRules::IPartpure virtual
SetCPCost(long v)=0CoreRules::IPartpure virtual
SetCPCostMinor(long v)=0CoreRules::IPartpure virtual
SetCPGainedDisadvantages(long v)=0CoreRules::IPartpure virtual
SetDemihumanEquipment(const char *v)=0CoreRules::IPartpure virtual
SetDescription(const char *v)=0CoreRules::IPartpure virtual
SetEffectsOnAbilityScores(long v)=0CoreRules::IPartpure virtual
SetEquipmentGroup(const char *v)=0CoreRules::IPartpure virtual
SetExtraStrength(long v)=0CoreRules::IPartpure virtual
SetFirstBonusWP(const char *v)=0CoreRules::IPartpure virtual
SetFirstSPNWPAbility(const char *v)=0CoreRules::IPartpure virtual
SetFreeNWP(const char *v)=0CoreRules::IPartpure virtual
SetHPPerLevelBonus(long v)=0CoreRules::IPartpure virtual
SetImageBitmap(const char *v)=0CoreRules::IPartpure virtual
SetItemCategory(long v)=0CoreRules::IPartpure virtual
SetKnockdown(long v)=0CoreRules::IPartpure virtual
SetLargeDmgAddsPHB(long v)=0CoreRules::IPartpure virtual
SetLargeDmgAddsSP(long v)=0CoreRules::IPartpure virtual
SetLargeDmgDieCountPHB(long v)=0CoreRules::IPartpure virtual
SetLargeDmgDieCountSP(long v)=0CoreRules::IPartpure virtual
SetLargeDmgDieTypePHB(long v)=0CoreRules::IPartpure virtual
SetLargeDmgDieTypeSP(long v)=0CoreRules::IPartpure virtual
SetMaxClassValue(long v)=0CoreRules::IPartpure virtual
SetMaxDmgBonusStrength(long v)=0CoreRules::IPartpure virtual
SetMVPHBCopper(long v)=0CoreRules::IPartpure virtual
SetMVPHBGold(long v)=0CoreRules::IPartpure virtual
SetMVPHBPlatinum(long v)=0CoreRules::IPartpure virtual
SetMVPHBSilver(long v)=0CoreRules::IPartpure virtual
SetMVSPCopper(long v)=0CoreRules::IPartpure virtual
SetMVSPGold(long v)=0CoreRules::IPartpure virtual
SetMVSPPlatinum(long v)=0CoreRules::IPartpure virtual
SetMVSPSilver(long v)=0CoreRules::IPartpure virtual
SetName(const char *v)=0CoreRules::IPartpure virtual
SetNumberOfHands(long v)=0CoreRules::IPartpure virtual
SetNumberOfPagesForSpells(long v)=0CoreRules::IPartpure virtual
SetNWPBonus(long v)=0CoreRules::IPartpure virtual
SetNWPBonusProficiency(const char *v)=0CoreRules::IPartpure virtual
SetOnlyUsableByRace(const char *v)=0CoreRules::IPartpure virtual
SetPctSkillAdj(PctSkill s, long v)=0CoreRules::IPartpure virtual
SetPossibleGroupName(const char *v)=0CoreRules::IPartpure virtual
SetPurchaseDiscountPct(long v)=0CoreRules::IPartpure virtual
SetRaceAbilitiesApplyTo(const char *v)=0CoreRules::IPartpure virtual
SetRaceExtraPoint(const char *v)=0CoreRules::IPartpure virtual
SetRangeLong(long v)=0CoreRules::IPartpure virtual
SetRangeMedium(long v)=0CoreRules::IPartpure virtual
SetRangeShort(long v)=0CoreRules::IPartpure virtual
SetRateOfFirePHB(const char *v)=0CoreRules::IPartpure virtual
SetRateOfFireSP(const char *v)=0CoreRules::IPartpure virtual
SetSavingAdjustment(SavingAdjustment s, long v)=0CoreRules::IPartpure virtual
SetSavingThrowBonusOverride(long v)=0CoreRules::IPartpure virtual
SetSchemeForSchoolOfMagic(const char *v)=0CoreRules::IPartpure virtual
SetSecondBonusWP(const char *v)=0CoreRules::IPartpure virtual
SetSecondSPNWPAbility(const char *v)=0CoreRules::IPartpure virtual
SetSmallDmgAddsPHB(long v)=0CoreRules::IPartpure virtual
SetSmallDmgAddsSP(long v)=0CoreRules::IPartpure virtual
SetSmallDmgDieCountPHB(long v)=0CoreRules::IPartpure virtual
SetSmallDmgDieCountSP(long v)=0CoreRules::IPartpure virtual
SetSmallDmgDieTypePHB(long v)=0CoreRules::IPartpure virtual
SetSmallDmgDieTypeSP(long v)=0CoreRules::IPartpure virtual
SetSPAdditionalLanguages(long v)=0CoreRules::IPartpure virtual
SetSPCPCost(long v)=0CoreRules::IPartpure virtual
SetSpeedFactorPHB(long v)=0CoreRules::IPartpure virtual
SetSpeedFactorSP(long v)=0CoreRules::IPartpure virtual
SetSPInitialRating(long v)=0CoreRules::IPartpure virtual
SetSPProfRatingBonus(const char *v)=0CoreRules::IPartpure virtual
SetSPProfRatingBonusAmount(long v)=0CoreRules::IPartpure virtual
SetSPSubAbilityAdj(SPSubAbility a, long v)=0CoreRules::IPartpure virtual
SetSPTraitRatingBonus(const char *v)=0CoreRules::IPartpure virtual
SetSPTraitRatingBonusAmount(long v)=0CoreRules::IPartpure virtual
SetStartingClassValue(long v)=0CoreRules::IPartpure virtual
SetStdAdjCharisma(long v)=0CoreRules::IPartpure virtual
SetStdAdjConstitution(long v)=0CoreRules::IPartpure virtual
SetStdAdjDexterity(long v)=0CoreRules::IPartpure virtual
SetStdAdjIntelligence(long v)=0CoreRules::IPartpure virtual
SetStdAdjStrength(long v)=0CoreRules::IPartpure virtual
SetStdAdjWisdom(long v)=0CoreRules::IPartpure virtual
SetStowageCapacityLb(float v)=0CoreRules::IPartpure virtual
SetTurnUndeadStartingLevel(long v)=0CoreRules::IPartpure virtual
SetVersionString(const char *v)=0CoreRules::IPartpure virtual
SetWeaponDmgAdjustment(long v)=0CoreRules::IPartpure virtual
SetWeaponProficiencyNeeded(const char *v)=0CoreRules::IPartpure virtual
SetWeaponSizePHB(const char *v)=0CoreRules::IPartpure virtual
SetWeaponSizeSP(const char *v)=0CoreRules::IPartpure virtual
SetWeaponToHitAdjustment(long v)=0CoreRules::IPartpure virtual
SetWeaponTypePHB(const char *v)=0CoreRules::IPartpure virtual
SetWeaponTypeSP(const char *v)=0CoreRules::IPartpure virtual
SetWeightPHB(float v)=0CoreRules::IPartpure virtual
SetWeightSP(float v)=0CoreRules::IPartpure virtual
SetWPDexterityLevel(long v)=0CoreRules::IPartpure virtual
SetWPStrengthLevel(long v)=0CoreRules::IPartpure virtual
SetXP(long v)=0CoreRules::IPartpure virtual
SetXPPerLevelBonus(long v)=0CoreRules::IPartpure virtual
SPSubAbility enum nameCoreRules::IPart
Sub_Aim enum valueCoreRules::IPart
Sub_Appearance enum valueCoreRules::IPart
Sub_Balance enum valueCoreRules::IPart
Sub_Fitness enum valueCoreRules::IPart
Sub_Health enum valueCoreRules::IPart
Sub_Intuition enum valueCoreRules::IPart
Sub_Knowledge enum valueCoreRules::IPart
Sub_Leadership enum valueCoreRules::IPart
Sub_Muscle enum valueCoreRules::IPart
Sub_Reason enum valueCoreRules::IPart
Sub_Stamina enum valueCoreRules::IPart
Sub_Willpower enum valueCoreRules::IPart
~IPart()=defaultCoreRules::IPartvirtual