Core Rules
WoTC AD&D 2nd Edition -- Drakein API Reference
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CoreRules::IMonsterOb Member List

This is the complete list of members for CoreRules::IMonsterOb, including all inherited members.

AddACDescription(const char *v)=0CoreRules::IMonsterObpure virtual
AddAttack(IMonsterAttackOb *a)=0CoreRules::IMonsterObpure virtual
AddSpell(ISpellsOb *s)=0CoreRules::IMonsterObpure virtual
ClearACDescriptions()=0CoreRules::IMonsterObpure virtual
ClearAttacks()=0CoreRules::IMonsterObpure virtual
ClearSpells()=0CoreRules::IMonsterObpure virtual
Clone() const =0CoreRules::IMonsterObpure virtual
GetACDescription(int index) const =0CoreRules::IMonsterObpure virtual
GetACDescriptionCount() const =0CoreRules::IMonsterObpure virtual
GetActivityCycle() const =0CoreRules::IMonsterObpure virtual
GetAlignment() const =0CoreRules::IMonsterObpure virtual
GetAppearance() const =0CoreRules::IMonsterObpure virtual
GetAttack(int index)=0CoreRules::IMonsterObpure virtual
GetAttackCount() const =0CoreRules::IMonsterObpure virtual
GetCombat() const =0CoreRules::IMonsterObpure virtual
GetDamage() const =0CoreRules::IMonsterObpure virtual
GetDamagePerAttack() const =0CoreRules::IMonsterObpure virtual
GetDiet() const =0CoreRules::IMonsterObpure virtual
GetEcology() const =0CoreRules::IMonsterObpure virtual
GetEndingBitmapIndex() const =0CoreRules::IMonsterObpure virtual
GetFrequencyPct() const =0CoreRules::IMonsterObpure virtual
GetHabitSociety() const =0CoreRules::IMonsterObpure virtual
GetHDCount() const =0CoreRules::IMonsterObpure virtual
GetHDModifier() const =0CoreRules::IMonsterObpure virtual
GetHDType() const =0CoreRules::IMonsterObpure virtual
GetIntelligence() const =0CoreRules::IMonsterObpure virtual
GetInventory() const =0CoreRules::IMonsterObpure virtual
GetInventory()=0CoreRules::IMonsterObpure virtual
GetLandMovement() const =0CoreRules::IMonsterObpure virtual
GetMagicResistance() const =0CoreRules::IMonsterObpure virtual
GetMaxAppearing() const =0CoreRules::IMonsterObpure virtual
GetMinAppearing() const =0CoreRules::IMonsterObpure virtual
GetMoraleHigh() const =0CoreRules::IMonsterObpure virtual
GetMoraleLow() const =0CoreRules::IMonsterObpure virtual
GetMovementCall(int mode) const =0CoreRules::IMonsterObpure virtual
GetMovementRate(int mode) const =0CoreRules::IMonsterObpure virtual
GetName() const =0CoreRules::IMonsterObpure virtual
GetNormalAC() const =0CoreRules::IMonsterObpure virtual
GetNumberOfAttacks() const =0CoreRules::IMonsterObpure virtual
GetOrganization() const =0CoreRules::IMonsterObpure virtual
GetSpecialAC(int slot) const =0CoreRules::IMonsterObpure virtual
GetSpecialAttacks() const =0CoreRules::IMonsterObpure virtual
GetSpecialDefenseDesc() const =0CoreRules::IMonsterObpure virtual
GetSpecialDefenses() const =0CoreRules::IMonsterObpure virtual
GetSpell(int index)=0CoreRules::IMonsterObpure virtual
GetSpellCount() const =0CoreRules::IMonsterObpure virtual
GetStartingBitmapIndex() const =0CoreRules::IMonsterObpure virtual
GetTerrainClimateType() const =0CoreRules::IMonsterObpure virtual
GetThac0() const =0CoreRules::IMonsterObpure virtual
GetTreasureIndividual(int type) const =0CoreRules::IMonsterObpure virtual
GetTreasureLair(int type) const =0CoreRules::IMonsterObpure virtual
GetType() const =0CoreRules::IMonsterObpure virtual
GetVariants() const =0CoreRules::IMonsterObpure virtual
GetXP() const =0CoreRules::IMonsterObpure virtual
HasACDescription(const char *v) const =0CoreRules::IMonsterObpure virtual
HasRegeneration() const =0CoreRules::IMonsterObpure virtual
HasRegeneration(bool v)=0CoreRules::IMonsterObpure virtual
HasSpecialForm() const =0CoreRules::IMonsterObpure virtual
HasSpecialForm(bool v)=0CoreRules::IMonsterObpure virtual
IsClimateArctic() const =0CoreRules::IMonsterObpure virtual
IsClimateArctic(bool v)=0CoreRules::IMonsterObpure virtual
IsClimateSubArctic() const =0CoreRules::IMonsterObpure virtual
IsClimateSubArctic(bool v)=0CoreRules::IMonsterObpure virtual
IsClimateSubTropical() const =0CoreRules::IMonsterObpure virtual
IsClimateSubTropical(bool v)=0CoreRules::IMonsterObpure virtual
IsClimateTemperate() const =0CoreRules::IMonsterObpure virtual
IsClimateTemperate(bool v)=0CoreRules::IMonsterObpure virtual
IsClimateTropical() const =0CoreRules::IMonsterObpure virtual
IsClimateTropical(bool v)=0CoreRules::IMonsterObpure virtual
IsDirty() const =0CoreRules::IMonsterObpure virtual
IsHitOnlyByMagicOrSilver() const =0CoreRules::IMonsterObpure virtual
IsHitOnlyByMagicOrSilver(bool v)=0CoreRules::IMonsterObpure virtual
IsImmuneToSpell() const =0CoreRules::IMonsterObpure virtual
IsImmuneToSpell(bool v)=0CoreRules::IMonsterObpure virtual
IsImmuneToWeapon() const =0CoreRules::IMonsterObpure virtual
IsImmuneToWeapon(bool v)=0CoreRules::IMonsterObpure virtual
IsInvisibleAtWill() const =0CoreRules::IMonsterObpure virtual
IsInvisibleAtWill(bool v)=0CoreRules::IMonsterObpure virtual
IsSizeGargantuan() const =0CoreRules::IMonsterObpure virtual
IsSizeGargantuan(bool v)=0CoreRules::IMonsterObpure virtual
IsSizeHuge() const =0CoreRules::IMonsterObpure virtual
IsSizeHuge(bool v)=0CoreRules::IMonsterObpure virtual
IsSizeLarge() const =0CoreRules::IMonsterObpure virtual
IsSizeLarge(bool v)=0CoreRules::IMonsterObpure virtual
IsSizeMan() const =0CoreRules::IMonsterObpure virtual
IsSizeMan(bool v)=0CoreRules::IMonsterObpure virtual
IsSizeSmall() const =0CoreRules::IMonsterObpure virtual
IsSizeSmall(bool v)=0CoreRules::IMonsterObpure virtual
IsSizeTiny() const =0CoreRules::IMonsterObpure virtual
IsSizeTiny(bool v)=0CoreRules::IMonsterObpure virtual
IsTerrain(TerrainFlag flag) const =0CoreRules::IMonsterObpure virtual
IsTerrain(TerrainFlag flag, bool v)=0CoreRules::IMonsterObpure virtual
kMovementModes enum valueCoreRules::IMonsterOb
kSpecialACSlots enum valueCoreRules::IMonsterOb
kTerrainFlags enum valueCoreRules::IMonsterOb
kTreasureTypes enum valueCoreRules::IMonsterOb
MarkClean()=0CoreRules::IMonsterObpure virtual
Mode_Burrowing enum valueCoreRules::IMonsterOb
Mode_Climbing enum valueCoreRules::IMonsterOb
Mode_Flying enum valueCoreRules::IMonsterOb
Mode_Swimming enum valueCoreRules::IMonsterOb
Mode_Web enum valueCoreRules::IMonsterOb
MovementMode enum nameCoreRules::IMonsterOb
RemoveACDescription(int index)=0CoreRules::IMonsterObpure virtual
RemoveAttack(int index)=0CoreRules::IMonsterObpure virtual
RemoveSpell(int index)=0CoreRules::IMonsterObpure virtual
SetActivityCycle(const char *v)=0CoreRules::IMonsterObpure virtual
SetAlignment(const char *v)=0CoreRules::IMonsterObpure virtual
SetAppearance(const char *v)=0CoreRules::IMonsterObpure virtual
SetCombat(const char *v)=0CoreRules::IMonsterObpure virtual
SetDamage(const char *v)=0CoreRules::IMonsterObpure virtual
SetDamagePerAttack(const char *v)=0CoreRules::IMonsterObpure virtual
SetDiet(const char *v)=0CoreRules::IMonsterObpure virtual
SetEcology(const char *v)=0CoreRules::IMonsterObpure virtual
SetEndingBitmapIndex(long v)=0CoreRules::IMonsterObpure virtual
SetFrequencyPct(long v)=0CoreRules::IMonsterObpure virtual
SetHabitSociety(const char *v)=0CoreRules::IMonsterObpure virtual
SetHDCount(long v)=0CoreRules::IMonsterObpure virtual
SetHDModifier(long v)=0CoreRules::IMonsterObpure virtual
SetHDType(long v)=0CoreRules::IMonsterObpure virtual
SetIntelligence(const char *v)=0CoreRules::IMonsterObpure virtual
SetLandMovement(long v)=0CoreRules::IMonsterObpure virtual
SetMagicResistance(long v)=0CoreRules::IMonsterObpure virtual
SetMaxAppearing(long v)=0CoreRules::IMonsterObpure virtual
SetMinAppearing(long v)=0CoreRules::IMonsterObpure virtual
SetMoraleHigh(long v)=0CoreRules::IMonsterObpure virtual
SetMoraleLow(long v)=0CoreRules::IMonsterObpure virtual
SetMovementCall(int mode, const char *v)=0CoreRules::IMonsterObpure virtual
SetMovementRate(int mode, long v)=0CoreRules::IMonsterObpure virtual
SetName(const char *v)=0CoreRules::IMonsterObpure virtual
SetNormalAC(long v)=0CoreRules::IMonsterObpure virtual
SetNumberOfAttacks(const char *v)=0CoreRules::IMonsterObpure virtual
SetOrganization(const char *v)=0CoreRules::IMonsterObpure virtual
SetSpecialAC(int slot, long v)=0CoreRules::IMonsterObpure virtual
SetSpecialAttacks(const char *v)=0CoreRules::IMonsterObpure virtual
SetSpecialDefenseDesc(const char *v)=0CoreRules::IMonsterObpure virtual
SetSpecialDefenses(const char *v)=0CoreRules::IMonsterObpure virtual
SetStartingBitmapIndex(long v)=0CoreRules::IMonsterObpure virtual
SetTerrainClimateType(const char *v)=0CoreRules::IMonsterObpure virtual
SetThac0(long v)=0CoreRules::IMonsterObpure virtual
SetTreasureIndividual(int type, long v)=0CoreRules::IMonsterObpure virtual
SetTreasureLair(int type, long v)=0CoreRules::IMonsterObpure virtual
SetType(const char *v)=0CoreRules::IMonsterObpure virtual
SetVariants(const char *v)=0CoreRules::IMonsterObpure virtual
SetXP(long v)=0CoreRules::IMonsterObpure virtual
Terrain_Aerial enum valueCoreRules::IMonsterOb
Terrain_Bush enum valueCoreRules::IMonsterOb
Terrain_Caves enum valueCoreRules::IMonsterOb
Terrain_Coastal enum valueCoreRules::IMonsterOb
Terrain_Desert enum valueCoreRules::IMonsterOb
Terrain_Farmland enum valueCoreRules::IMonsterOb
Terrain_Forest enum valueCoreRules::IMonsterOb
Terrain_Glacier enum valueCoreRules::IMonsterOb
Terrain_Grasslands enum valueCoreRules::IMonsterOb
Terrain_Jungle enum valueCoreRules::IMonsterOb
Terrain_LakeFresh enum valueCoreRules::IMonsterOb
Terrain_LakeSalt enum valueCoreRules::IMonsterOb
Terrain_MountainsHigh enum valueCoreRules::IMonsterOb
Terrain_MountainsHighForest enum valueCoreRules::IMonsterOb
Terrain_MountainsHighLake enum valueCoreRules::IMonsterOb
Terrain_MountainsLow enum valueCoreRules::IMonsterOb
Terrain_MountainsLowForest enum valueCoreRules::IMonsterOb
Terrain_MountainsLowLake enum valueCoreRules::IMonsterOb
Terrain_OceanDeep enum valueCoreRules::IMonsterOb
Terrain_OceanShallows enum valueCoreRules::IMonsterOb
Terrain_Parkland enum valueCoreRules::IMonsterOb
Terrain_PlainScrub enum valueCoreRules::IMonsterOb
Terrain_RainForest enum valueCoreRules::IMonsterOb
Terrain_RiverFresh enum valueCoreRules::IMonsterOb
Terrain_RiverSalt enum valueCoreRules::IMonsterOb
Terrain_RoughHill enum valueCoreRules::IMonsterOb
Terrain_SaltMarsh enum valueCoreRules::IMonsterOb
Terrain_Steppe enum valueCoreRules::IMonsterOb
Terrain_Subterranean enum valueCoreRules::IMonsterOb
Terrain_SwampFresh enum valueCoreRules::IMonsterOb
Terrain_SwampSalt enum valueCoreRules::IMonsterOb
Terrain_Tundra enum valueCoreRules::IMonsterOb
TerrainFlag enum nameCoreRules::IMonsterOb
~IMonsterOb()CoreRules::IMonsterObinlinevirtual